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Markov behavior

См. также в других словарях:

  • Markov perfect equilibrium — A solution concept in game theory Relationships Subset of Subgame perfect equilibrium Significance Proposed by …   Wikipedia

  • Markov process — noun a simple stochastic process in which the distribution of future states depends only on the present state and not on how it arrived in the present state • Syn: ↑Markoff process • Hypernyms: ↑stochastic process • Hyponyms: ↑Markov chain,… …   Useful english dictionary

  • Markov chain — A simple two state Markov chain. A Markov chain, named for Andrey Markov, is a mathematical system that undergoes transitions from one state to another, between a finite or countable number of possible states. It is a random process characterized …   Wikipedia

  • Markov partition — A Markov partition is a tool used in dynamical systems theory, allowing the methods of symbolic dynamics to be applied to the study of hyperbolic systems. By using a Markov partition, the system can be made to resemble a discrete time Markov… …   Wikipedia

  • Markov , Andrey Andreyevich — (1856–1922) Russian mathematician Born at Ryazan in Russia, Markov studied at the University of St. Petersburg and later held a variety of teaching posts at the same university, eventually becoming a professor in 1893. He was an extremely… …   Scientists

  • Artificial intelligence — AI redirects here. For other uses, see Ai. For other uses, see Artificial intelligence (disambiguation). TOPIO, a humanoid robot, played table tennis at Tokyo International Robot Exhibition (IREX) 2009.[1] Artificial intelligence ( …   Wikipedia

  • Model-based testing — is the application of Model based design for designing and optionally executing the necessary artifacts to perform software testing. Models can be used to represent the desired behavior of the System Under Test (SUT), or to represent the desired… …   Wikipedia

  • Peyton Young — Infobox Scientist name = H. Peyton Young caption = birth date = birth place = death date = death place = residence = nationality = field = Economics, Game Theory work institution = University of Oxford alma mater = Harvard University University… …   Wikipedia

  • Finite state machine — A finite state machine (FSM) or finite state automaton (plural: automata ) or simply a state machine, is a model of behavior composed of a finite number of states, transitions between those states, and actions. A finite state machine is an… …   Wikipedia

  • Activity recognition — aims to recognize the actions and goals of one or more agents from a series of observations on the agents actions and the environmental conditions. Since the 1980s, this research field has captured the attention of several computer science… …   Wikipedia

  • Ising model — The Ising model, named after the physicist Ernst Ising, is a mathematical model in statistical mechanics. It has since been used to model diverse phenomena in which bits of information, interacting in pairs, produce collectiveeffects.Definition… …   Wikipedia

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